The color all general response messages will display as in chat. Set a server response name to chat commands and server responses from ServerTools. Note Do not use or \ for a command prefix. Set a color using a html value in brackets for Party_Chat_Color Set a color using a html value in brackets for Friend_Chat_Color Set a symbol ServerTools will use for chat based commands
Set a color using a html value in brackets for Main_Color Set a server response name to Chat_Command_Response deposit # takes from the players bag and adds it to their bank.ĭirect_Deposit controls whether currency goes directly to a player's bank instead of their bag. Transferring from the Wallet to the Bank will take currency from the players bag. Players can type /bank to see their bank value. This file is provided with the installation files.ĭeposit_Fee controls how much is withdrawn from a deposit to the bank. It defaults to the casinoCoin but this can be changed via the items.xml provided in the Config folder with the latest release. The bank will use the same currency as the Wallet. Inside_Claim controls whether players must be inside their own claim to use the bank commands. Set a numeric value for Deposit_Fee_Percent Players will receive an in game message saying they have tracked down an animal to with in the radius it spawned at.Įxperiment with the radius to find one that suits your preference. The delay is the time that must pass before the command can be used again. Type spawnentity or se in console to view them. Set the animal id based on the entity id list found in game. Spawns an animal from the allowed Ids to within the radius set | Spawns an animal from the allowed Ids to within the radius set ?(where do the Ids come from? is there a list?) Set a numeric value for Maximum_Spawn_RadiusĪ list of Ids for the type of animals to spawn. Set a numeric value for Minimum_Spawn_Radius Set a numeric value for Delay_Between_Uses Setting Ban_Enabled to true will ban the detected player. Setting Ban_Enabled to true will ban the detected player.Īutomatically checks if a player has an illegal height value. Setting Kick_Enabled to true will kick the detected player. Invalid_Item_StackĪutomatically checks if a player has an illegal value for their speed, health, stamina or jump strength.ĭetected players who fail any of the checks will have a log created.
#Suicide countdown 7 days mods
Setting Admin_Level to 5 will ignore all admins and mods level 0-5 from the serveradmin.xml permission list.Ĭheck_Storage will check inside secure chests for invalid items and remove them every 5 minutes. Setting a Admin_Level will ignore all admins and mods based on the ServerAdmin.xml level they are set to. If Ban is set to true it will ban the player instead of kicking them for their illegal items. If any items in a player's inventory match the invalid items list, a message will show in the server alerting everyone.
#Suicide countdown 7 days mod
Inside this folder is the ServerToolsConfig.xml that controls most of mod.Įnable each part of the mod you want via ServerToolsConfig.xml The mod will auto create a new folder named ServerTools. The root folder can be used but the developers will eventually drop support for mods located there. It is highly recommended that you use the user data folder.
#Suicide countdown 7 days update
It also allows us to update the database for the IP lists of countries and proxies without needing to update ServerTools.*Ĭopy the Mods folder from the latest release to the user data directory or to the root directory of your server if you prefer. They have been separated to reduce the size of ServerTools since not all servers need it. They both require ServerTools to function. They are modules that work along side ServerTools and get installed the same as any other mod for your server. *Optionally you can find Country ban and Proxy ban tools at the links provided below. Go to the releases tab and check for the latest ServerTools files for download. Server tools for 7 days to die dedicated servers